WebGL error from OpenGLRenderer: 0x502. Our code is performing very simple operations on a Canvas (entirely in UI thread): drawText, translate, save, restore. W/Adreno200-ES20 (22118): : GL_INVALID_OPERATION D/OpenGLRenderer … WebNov 27, 2002 · OpenGL Blue Book, and common sense. "Invalid operation" is usually raised by operations that cannot be called between glBegin() and glEnd(). example:
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WebDec 19, 2024 · 12-19 17:33:36.423 29392 29594 W GLConsumer: [SurfaceTexture-75-29392-1] bindTextureImage: clearing GL error: 0x502. 12-19 17:33:36.424 29392 29594 W Adreno-ES20: : GL_INVALID_OPERATION. 12-19 17:33:36.430 29392 29411 D UE4 : FAndroidMedia::Tick - PlaybackEndReached - DidComplete true ... So it would have to … WebDec 10, 2010 · This is kinda weird since glCreateShader shouldn't return that unless GL_VERTEX_SHADER definition was wrong, which I think it isn't. If I change the context to 2.x, it works perfectly Does anybody have a clue regarding why that is happening? subject teacher class 11 maths notes
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WebMay 29, 2014 · Just a heads up, there is also a very, very similar issue with the android camera on OpenGL ES 2+. The resulting image is white and there is a W/GLConsumer(10076): [unnamed-10076-0] bindTextureImage: clearing GL … WebNov 5, 2024 · 问题:写shader在华为荣耀4x 遇到问题, 报错 bindTextureImage: clearing GL error: 0x502。 原因:在华为荣耀4x 上shader 似乎不支持 do while 语法,改写下就 … WebDec 4, 2024 · I'm not sure how to create and clean the texture. Example below works on Samsung Galaxy J7, but occurs: W GLConsumer: [SurfaceTexture-1-20242-0] bindTextureImage: clearing GL error: 0x500, -- on Samsung S4. framegrabber.cpp. #include "framegrabber.h" #include FrameGrabber:: FrameGrabber … subject target template